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Vent: I thought fixing a color banding issue would take an hour. It took me two full days.
I was working on a big space scene for a client in Seattle and the gradient in the nebula kept showing these ugly lines... like steps instead of a smooth blend. I tried everything in Krita, messing with dithering and bit depth settings. Finally figured out I had to work in 16-bit color from the very start of the project, not just on export. Anyone else run into this with deep space or sky art?
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the_cora11d ago
Honestly, is color banding that big of a deal for a client piece? Most people view this stuff on phones or basic monitors. They probably wouldn't even notice those lines unless you pointed them out. Spending two days chasing a perfect gradient feels like overkill. Sometimes good enough is fine, especially if the client's deadline is tight. I'd worry more about the overall look than a technical thing most folks won't see.
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linda_mason8211d ago
@the_cora, that "good enough" gradient will look like crap on a high-end display and that's where the client's boss is looking.
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